For as long as I can remember, I’ve been passionate about video games—not just playing them, but understanding what makes a game truly engaging. From the very first games I played, I was eager to explore the elements that make a game fun and compelling.
In 2018, I began pursuing a Bachelor’s Degree in Media Design (Interaction and Games) at the University of Hannover. Throughout my studies, I worked on numerous projects, some as part of a small team and others as solo endeavors.
My focus during my degree was on Game Design and all aspects of the game development process. I gained hands-on experience with visual scripting tools such as Unreal Engine Blueprints, Bolt, and Playmaker, alongside programming in C# and C++. I also worked extensively with Unity and Unreal Engine.
In addition to these core skills, I developed a broad expertise across various disciplines, including sound design, music composition, 3D modeling, texturing, animation, technical art, project organization, and illustration, among others.
I successfully completed my Bachelor’s degree in 2024, and I am now seeking a position where I can leverage both my coding skills and design expertise to contribute to larger projects.
Game Developer with a strong focus on Gameplay Design and Coding.
Specialized in Unity and Unreal Engine.
I am seeking a position where I can combine my coding skills and design expertise in a collaborative team environment